Jun 30, 2010

PWNED! Molyneux v. Greenberg



For all of you who are into Kinect check this out.



At an interview with ABC, Aaron Greenberg from Microsoft, stated that Milo was just a demo and no future game was in development or expecting to be released. So according to him, what we saw Milo was all about with Kinect at last year's Electronic Entertainment Expo (E3) would never be at gamer's reach. Along with it's absence from this year's E3 Greenberg's declaration seemed to be truth until Molyneux spoke.

Peter Molyneux (yep, the one from Black & White) told everyone that Greenberg was wrong and that Milo is really going to be a future game released for Xbox 360 developed specially for using with Kinect. Greenberg being in the PR area of Microsoft and not knowing what's going on in the company makes him the winner of this blog's first PWNED.

This fact speaks of lack of internal communication or conflicts between departments. It is very risky to let someone talk to an audience and make official declarations when they are not sure about it. This is specially dangerous when competition is very hard in the industry and it becomes even a bigger mistake when realizing that this video game generation is having breakthroughs that are bringing down some factors that used to be constant within the video gaming world.

Final result: Peter Molyneux PWNED Aaron Greenberg.

What's this all about. UPDATE



As you may have guessed, entries' head titles include some reference to their respective section-to-be. So here I want to let you all know how this blog will be composed and what will you be able to find in it. Hereby I officially announce the next to be the categories/sections of this blog. Remember that everything here will be about, but not only, geeky, technological. scientific, gamer and/or movie-related topics.

  • "Hype alert" Here you will find some analysis about various upcoming products or services related to technology, video games or movies. Mostly those which promise a lot of new stuff or the ones that have been keeping us waiting for a long time. Head titles will be constructed like this: HYPE! alert + product/service.
  • "Old school" is the place where I'll talk about some old TV series, movies and video games. Not EVERY time they will be classic or good ones, you have been warned. Titles will just say: Old school + anything I come up with.
  • "Other" will be the place for everything I write that cannot be placed in any section until I create a suitable one. Or who knows, they will linger there forever.
  • "Paradigm shift incoming" This will be mainly about social, economic and/or politic changes occurring because of technology usage. I'm not calling myself a prophet, I just like to imagine different scenarios that may emerge from our present and read about your opinions. Titles of this section are shown like: Catchy topic + (Paradigm shift incoming!).
  • "Pwned" will be a fail-like section. Sometimes it may include some video or images. I will be commenting on ridiculous stuff or about different kinds of mistakes made by people or companies. Titles will be found like this: PWNED! + company/person/mistake-reference.
  • "Spoilers ahead" In this section you will be able to find all kinds of stuff that I wanna share with you all. From personal short stories or poems, to random interesting/fun stuff in the web. Plus, ate the end of each entry you'll get a random fact about me. You'll be able to find them when the title looks like this: Spoilers ahead: + reference to the discovery.
  • "Updates" will clearly tell you about the changes made in the blog. Some might be like this entry, or about design, publicity (which you can place here, just contact me), and do on. What do you say about including a newsletter? As you can see in this one, entries will look like: Topic + UPDATE.
  • "What you always wanted to know about" will be a list section. With different numbers each time, I'll make interesting, but yet funny lists about different topics. Title structure may resemble this one: # + things/facts/terms/etc. + you always wanted to know about + topic.


There will be more sections and I will also be glad to hear your opinions about this ones and your suggestions for further sections. Some posts (like this one) may not be included on any section until now. Also, some articles may be edited as time passes, marking the edition with a big "EDIT" sign in front of the paragraph/line edited/added.

Finally, some time between this and next week, I'll post "Index" and "sub-index" entries. This ones will be constantly edited. The first one will include this sections (and the ones that I add in the future). The sub-index entries will be one for each section. Each sub-index will be a compilation of every entry in that section and their links, having the ones that do not belong to an existing category under th "Other" section.

So what do you think about this organization scheme? Good, bad, pwned? Tell me about it.

Jun 28, 2010

28 facts you always wanted to know about us geeks


I consider myself a geek, but that doesn't mean that ALL of you are. Whether you enter in this category or not, here are some facts you should know we all geeks share in common. By reading them hopefully you'll laugh, or maybe start worrying about yourself.

1.- You use technology. We understand it.

2.- You understand this sentence until here, bµ7 933|{$ (4n  r34Ð £337.

3.- You rather talk face to face to see others' reactions. If we could make our faces look like this:   XD   *.*   ^^   T-T   :3   we'd love it too.

4.- You dream of having a big nice entertainment center. We dream about having a holodeck.

5.- You google terms. We google you.

6.- You read Wikipedia. We are Wikipedia.

7.- You download. We torrent.

8.- You upload. We seed.

9.- You never believe it when we tell you we didn't study for a test. We just KNOW.

10.- You know about stalkers. We know about Facebookers.

11.- You waste your time in front of your computer. We get rich in front of our working stations.

12.- You love. We <3.

13.- You get some of the jokes made in "The Big Bang Theory" TV show. We get them all.

14.- You wanna play. Wii wanna play.

15.- You surf the web. We make the waves.

16.- We have more friends than you... at least online, but they are more useful.

17.- You look for tutorials. We make them, so you could just ask for them.

18.- You can choose to use sarcasm while you speak. We always use it.

19.- You play the guitar. We play Guitar Hero.

20.- You know Johny Lee Miller since "Trainspotting". We know him since "Hackers".

21.- You say yes. We say 0.

22.- You watched "I, Robot". We read "I, Robot".

24.- You know who Rowling and Tolkien are. We know who Lovecraft, Gibson and Follet are.

25.- You laugh about us. We LOL you.


26.- You think video gamers are mostly kids. We are the proof that you're mistaken.

27.- You think Wikipedia is great. We know Uncyclopedia is even better.

28.- You think English and Chinese will be global languages. 01011001 01101111 01110101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 00100000 01101011 01101110 01101111 01110111 00100000 01100010 01100101 01110100 01110100 01100101 01110010 00101110

If you identify yourself with at least 7 things in either side of the list be either proud or sad. Either way be sure to laugh. Whatever you say, you are all becoming "one of us, one of us".


NOTE: For the ones having a hard time reading some parts of this entry, whichever they are, try this translator http://home2.paulschou.net/tools/xlate/ The good thing about it is that it works both ways so you can get this all in binary if you hate letters.

Jun 27, 2010

Real + Virtual = Ritual (Paradigm shift incoming!)



Today technology will be our lady.


The link between virtual reality and the internet is becoming clearer its results are just beginning to show up and may develop into an "unreal" or "virtual" plane of existence, but still a very influent in the real one. Virtual reality is known as the mix between hardware and software that allows people to experience events as if they were "real" while they're actually simulations showed on a screen or some other output device. The users can control a given avatar and act within the virtual world by inputting commands through keyboards, controllers, or some other specific-made hardware. Some accept voice commands and/or include motion-tracking systems.


As ridiculous as it may seem to buy intangible things or use unreal money, internet-based sales are very common and services like Paypal which help make them easier are available to almost everyone. By 2008 eBay had more than 200 million registered users and as of February 12th of this year, more than 50 million people have joined the PlayStation Network (PSN). According to the United Nations, world population is around 6,800 million so .75% of every one of us humans is registered in PSN and more than 3% of human population has registered at eBay. I know some people may have multiple accounts and some other accounts may be used no more, also there are people who have closed theirs, but still reaching 1-3% in worldwide population with not so many years in the market is HUGE!, just imagine how can this grow in the next 10 years.


Now, into the gaming area. These get their success mainly because they offer experiences mostly impossible for players. The bad side of this is that psychiatrists have made it clear that almost everything can make people addicted, technology and video games are no exception. Although its a relatively new concern, it is very real and he effects are seen more commonly. I mentioned PSN, and in PlayStation Home (for those who don't know about it, imagine playing Sims online without the job/work element), more than 7 million users get to know each other, but the amazing thing is that people spend real money to get furniture, clothing or new apartment displays.


If PS Home seemed too much, almost every MMO game has its own internal economy which allows players to become richer if they spend real money in exchange of items or in-game currency. Where it gets to be a matter deserving attention is with games such as Second Life. In there we have 18 million registered users playing. Let's make it just 10 million because of duplicated accounts and abandoned ones. Each one of them can offer services and not only exchange real money into Linden dollars (L$ is the in-game currency), but people can also offer services, work, rent their lands and such recreations of so-called "real life" and turn the L$ they make into US dollars. Surely this has its advantages for people who cannot find a job, but also, it creates major inflation problems if more and more people get US$ from L$, it is making money out of thin air and collaborating with inflation (not so different from what speculation in financial market is all about). So people making a reputation and spending their time clicking a mouse in front of a monitor is no longer a waste of time as we know it.


Right now addicted people are labeled, pointed at and marginalized, but what happens when addiction starts to become normality, then the "weirdos" might be the ones who cannot adapt to the new practices. Don't misunderstand me, I HATE prejudices and discriminating stereotypes, I think whoever choses to, in this case work realistically or virtually, should be respected. My concern here is to make the ones between you who never thought about it, that both virtual avatars and real life individuals and their actions affect each other. Imagine if today all electrical power went down and couldn't be restored, you get what I mean? It is not only about politics and economics being shattered down to pieces, our very own way of life and communication even among family members would be done for, to mention just something. Today, "virtual" and "real" are really connected and our daily activities and rituals involve both of them to some degree.

Technology surely is being developed quickly and its uses, more than doing "good or wrong", can get to create a new world. Don't get me wrong, I'm not talking about video games exclusively. Some may say that things you can't touch or smell are not real (Morpheus should have a little talk with them) and here comes some generational abyss. Generation Y (like myself) which are the majority of so-called digital immigrants and Generation Z composed almost entirely of digital natives, both are generations which have integrated technology into daily life in a major degree. Yes, everyone depends on some degree of technology, but I think an example can make things more clear: I'm here blogging and you are reading this. I know (and thank) that my readers may include also people from Generation X or from the Baby Boomers, my point is: new people is being born having technology as a common/normal aspect of life, today it is as common to have a way into the web as it is to catch some rain living in England. We depend on it and we like it to get more and more into our lives that it whether it turns out dangerous or improves life, virtual and online based realities are bending together with real reality sucking us into a new way of life, a new monotony, a new ritual.


By the way, before you leave, would you please spend some minutes giving me some feedback? It is much appreciated.


Thanks, see you all next time.

Jun 25, 2010

HYPE alert! Final Fantasy versus XIII

Original FFvsXIII logo by Yoshitaka Amano

It's been four years since its announcement with an awesome trailer at E3 2006, but actually more than six years have passed since its development started in 2003. We've all seen the graphics: both the FMV's and the real-time renders look awesome and very similar to each other. Recently, Famitsu published some information and pictures which confirm the inclusion of an open world map and a glimpse of gameplay which keeps the tradition of party-based RPG's.

What really worries me here is that the hype is getting out of control (some may remember Cloverfield as an example of something small and with good quality, but creating expectations that couldn't be handled and were as high as Shinra's building). People (me included) are filling game forums asking to know some more about FFvXIII, sharing links and translating whatever material they find in the web or printed and still not much has been revealed. Truth told, viral campaigns and word-of-mouth publicity is great AND cheap for investors, but it's a miracle that it is still out there after four years.

In the Famitsu magazine interview Nomura also said that they are preparing for a big announcement. I honestly think that they missed a big chance at E3 to be the best game of the show. This year's E3 was mainly used to announce hardware (Kinect, Move, 3DS) and games were left aside. We know they cannot hold back this new game much longer and Nomura's declaration make me think of an official debut on the next Tokyo Game Show, but still, if it had been shown at E3, it would have been more of a worldwide presentation. I know the TGS allows general public entry which is good for more viral campaign/word-of-mouth publicity and if they show it there, we can expect for sure that the hype will finally show its true consequence: either more hype and a pretty awesome response from gamers (and a huge amount of pre-orders) or a big FAIL in which critics make it crash and burn when it finally gets released (In any case, we'll get more media for sure). I know the first scenario is the most probable (not to say the most desired) and my personal favorite since I expect this game since last year, but if they do something like the action commands in KHII there will be problems and I'll cry.

Lastly, for the ones who know nothing about FFvXIII, don't worry, there is not a lot of info out there and here's a little summary of what's known and the most important aspects: It is part of the Fabula Nova Crystallis (a set of three independent games, with the only relation between them being the universe/mythology, but not the story). The creating team is directed by Tetsuya Nomura: director, character designer and story creator of ALL Kingdom Hearts until now and he's also being involved in important gameplay roles since FFV. He stated that it'll be the darkest FF until now. As for the gameplay we can expect his team from KH doing a realistic version of the action we found there. Nomura also said that they want to reflect fights similar to those found in Final Fantasy VII Advent Children (which he also directed), so if you haven't seen that GO GET IT NOW (well, after you finish reading this of course), buy it or rent it, I don't care, just watch it, you will thank me. Finally there WILL be vehicles (car and airship confirmed) and an open world map for the ones that have missed those concepts since FFX like myself (the open world map is more like XII open scenarios, just much more huge and much more detailed, I was truly amazed when I saw  those pictures because the real-time quality is just GREAT).

Letting the known stuff aside (which is very little info in comparison to an almost seven-year-old development), we can expect something better than FFXIII, which has received complaints from critics and gamers stating that although the story is good, it is somewhat confusing and feels like a linear game. On the good side for FFXIII we have graphics and new gameplay, which conserves the party-using and as always has new elements whith some people loving it and some hating it. Let's face it Motomu Toriyama, the guy behind FFXIII had only being director of FFX-2, which is not that good (I liked it though).

The only thing for us to do now is to wait for a release date to be announced (hopefully at this year's TGS) and some gameplay to be shown (video please!, not just images), because even with a good story and movie-like graphics which are nice, if it is boring, simple or way too easy, we know it would be bad. Let us hope for a good game. As before, I encourage you to leave some comments on your way out =D.

Yep, me again ^^





So this is me blogging once again, hopefully more constantly than before. This one won't be topic-exclusive like my other blogs, I'll just write about anything, sometimes in English (most of them) and once in a while you'll find some Spanish in here. (I may upload entries in both languages, I still don't know).
So let's get started by letting you read a short story I wrote last year:

I am here as part of my endless search through all three worlds: the dreams, the web and that other one in which we're all stuck in.

A search very few people dare to start...

A search even fewer people get to complete...

A search which offers a great reward...

A search for... my rice pudding which you stole from me *.*

So yeah, some cheap comedy to begin the day/blog/whatever. But you all should know that it is based on a tragic real event in which Kalegiro and his girlfriend stole my rice pudding from me when we met xD. So yeah go and visit "A new life" from my recommended section at the right side of this page and give him some love. 


BTW, feedback is much appreciated.

c ya!